本篇教程來自MC百科(mcmod.cn) 使用 CC BY-NC-SA 協議。

# Configuration file
#這是theoneprobe的配置文件,【】內為中文說明。因對服務端配置不了解,服務端設置部分可能不準確,希望大佬們指正。
#####################################
# client【客戶端】
#-----------------------------------------#
# Client-side settings【客戶端設置】
#####################################

client {
    S:boxBorderColor=0
    I:boxBottomY=-1
    S:boxFillColor=0
    I:boxLeftX=-1
    I:boxOffset=0
    I:boxRightX=-1
    I:boxThickness=0
    I:boxTopY=5

    # Color of the border of the chest contents box (0 to disable) [default: ff006699]
    #顯示箱子內容物的顯示框的邊框顏色(設為0時禁用)。默認為ff006699(深藍色)
    S:chestContentsBorderColor=ff006699

    # If true equal stacks will be compacted in the chest contents overlay [default: true]
    #設置為是時,相同的物品在箱子內容物顯示中會堆疊顯示。默認為是
    B:compactEqualStacks=true

    # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
    #設置為是時,拓展信息會在你手里拿著檢測器時自動顯示,不再需要潛行。默認為否
    B:extendedInMain=false

    # true means shows harvestability with vanilla style icons [default: true]
    #設置為是時,會使用vanilla風格的圖標顯示收獲信息。默認為是
    B:harvestStyleVanilla=true

    # If true then the probe hotkey must be held down to show the tooltip [default: false]
    #設置為是時,需要按住快捷鍵來顯示工具提示。默認為否
    B:holdKeyToMakeVisible=false

    # Toggle default probe visibility (client can override) [default: true]
    #調整默認檢測器能見度(客戶端可覆蓋設置)。默認為是
    B:isVisible=true

    # 0 means don't show break progress, 1 is show as bar, 2 is show as text [range: 0 ~ 2, default: 1]
    #調整破壞方塊時的進度顯示,為0時不顯示,1時以進度條顯示,2時為文字顯示。調整范圍為0-2,默認為1
    I:showBreakProgress=1

    # If true show liquid information when the probe hits liquid first [default: false]
    #調整在檢測器首先碰到液體時,是否顯示液體信息。默認為否
    B:showLiquids=false
    S:textStyleError=red,bold
    S:textStyleInfo=white
    S:textStyleInfoImportant=blue
    S:textStyleLabel=gray
    S:textStyleModName=blue,italic
    S:textStyleName=white
    S:textStyleObsolete=gray,strikethrough
    S:textStyleOk=green
    S:textStyleProgress=white
    S:textStyleWarning=yellow

    # The scale of the tooltips, 1 is default, 2 is smaller [range: 0.4 ~ 5.0, default: 1.0]
    #調整提示窗的縮放等級,1為默認縮放,2為更小。調整范圍為0.4-5.0,默認為1.0
    S:tooltipScale=1.0
}


###################################################
# providers【服務端】
#----------------------------------------------------#
# Provider configuration【服務端設置】
###################################################

providers {
    # Entity providers that should be excluded [default: ]
    #需排除的實體服務
    S:excludedEntityProviders <
     >

    # Providers that should be excluded [default: ]
    #需排除的服務
    S:excludedProviders <
     >

    # Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity], [topaddons:ic2], [topaddons:base], [topaddons:botania], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:tconstruct], [topaddons:vanilla]]
    #指定使用的實體服務
    S:sortedEntityProviders <
        theoneprobe:entity.default
        theoneprobe:entity.debug
        theoneprobe:entity.entity
        topaddons:ic2
        topaddons:base
        topaddons:botania
        topaddons:forestry
        topaddons:stevescarts
        topaddons:storagedrawers
        topaddons:tconstruct
        topaddons:vanilla
     >

    # Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [tconstruct:casting], [tconstruct:progress], [topaddons:ic2], [topaddons:base], [topaddons:botania], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:tconstruct], [topaddons:vanilla], [appliedenergistics2:TileInfoProvider], [appliedenergistics2:PartInfoProvider], [exnihilocreatio:default], [immersiveengineering:EnergyInfo], [immersiveengineering:ProcessInfo], [immersiveengineering:TeslaCoilInfo], [immersiveengineering:SideConfigInfo], [immersiveengineering:FluidInfo], [excompressum], [mekanism]]
    #指定使用的服務
    S:sortedProviders <
        theoneprobe:default
        theoneprobe:debug
        theoneprobe:block
        tconstruct:casting
        tconstruct:progress
        topaddons:ic2
        topaddons:base
        topaddons:botania
        topaddons:forestry
        topaddons:stevescarts
        topaddons:storagedrawers
        topaddons:tconstruct
        topaddons:vanilla
        appliedenergistics2:TileInfoProvider
        appliedenergistics2:PartInfoProvider
        exnihilocreatio:default
        immersiveengineering:EnergyInfo
        immersiveengineering:ProcessInfo
        immersiveengineering:TeslaCoilInfo
        immersiveengineering:SideConfigInfo
        immersiveengineering:FluidInfo
        excompressum
        mekanism
     >
}


###############################################
# theoneprobe【TOP】
#----------------------------------------#
# The One Probe configuration【TOP模組設置】
###############################################

theoneprobe {
    # If true equal stacks will be compacted in the chest contents overlay [default: true]
    #設置為是時,箱子中的多組相同物品會合并顯示。默認為是
    B:compactEqualStacks=true

    # A list of blocks for which we don't show chest contents automatically except if sneaking [default: ]
    #不會在箱子內容物欄內自動出現的物品列表(除非潛行狀態)。
    S:dontShowContentsUnlessSneaking <
     >

    # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
    #設置為是時,拓展信息會在你手里拿著檢測器時自動顯示,不再需要潛行。默認為否
    B:extendedInMain=false

    # How much time (ms) to wait before reporting an exception again [range: 1 ~ 10000000, default: 20000]
    #在再次匯報異常前的等待時間(ms)。調整范圍為1-10000000,默認為20000
    I:loggingThrowableTimeout=20000
    I:needsProbe=0

    # Distance at which the probe works [range: 0.1 ~ 200.0, default: 6.0]
    #檢測器工作的距離。范圍為0.1-200.0,默認為6.0
    S:probeDistance=6.0

    # Format for displaying RF: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
    #顯示RF能量的格式,為0時為全顯示,為1時壓縮顯示,為2時分隔顯示。
    I:rfFormat=1

    # Alternate color for the RF bar [default: ff430000]
    #RF能量槽的間隔顏色。默認為ff430000
    S:rfbarAlternateFilledColor=ff430000

    # Color for the RF bar border [default: ff555555]
    #RF能量槽邊框顏色。默認為ff555555
    S:rfbarBorderColor=ff555555

    # Color for the RF bar [default: ffdd0000]
    #RF能量槽的顏色。默認為ffdd0000
    S:rfbarFilledColor=ffdd0000

    # Show animal owner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
    #調整是否顯示動物擁有者。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為2
    I:showAnimalOwnerSetting=2

    # Show brewing stand setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #釀造臺顯示設置。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showBrewStandSetting=1

    # Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示方塊能否被收獲。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showCanBeHarvested=1

    # Show chest contents (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
    #調整箱子內容物顯示。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為2
    I:showChestContents=2

    # Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' [range: 0 ~ 2, default: 2]
    #在箱子內物品超過“顯示詳細信息的臨界值”時,顯示箱子內容物詳細信息。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍為0-2,默認為2
    I:showChestContentsDetailed=2

    # If true show the color of the collar of a wolf [default: true]
    #設置為為是時,顯示狼的項圈顏色。默認為是
    B:showCollarColor=true

    # A list of blocks for which we automatically show chest contents even if not sneaking [default: [storagedrawers:basicDrawers]]
    #未潛行時自動顯示內容物的方塊列表。默認:[儲物抽屜:基礎抽屜]
    S:showContentsWithoutSneaking <
        storagedrawers:basicDrawers
     >

    # Show the growth level of crops (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示農作物的生長等級。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showCropPercentage=1

    # If true show debug info with creative probe [default: true]
    #設置為是時,使用創造模式檢測器會顯示debug信息。默認為是
    B:showDebugInfo=true

    # Show harvest level (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示收獲等級。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showHarvestLevel=1

    # Show horse stats setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
    #馬匹信息顯示設置。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為2
    I:showHorseStatSetting=2

    # If the number of items in an inventory is lower or equal then this number then more info is shown [range: 0 ~ 20, default: 4]
    #如果某內容物的數量少于或等于這個數字,則會顯示更多信息。調整范圍0-20,默認為4
    I:showItemDetailThresshold=4

    # Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示拉桿/紅石比較器/紅石中繼器的設置。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showLeverSetting=1

    # Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示幼年生物的成長時間。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showMobGrowth=1

    # Show mob health (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示生物血量。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showMobHealth=1

    # Show mob potion effects (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
    #顯示生物的藥水效果。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為2
    I:showMobPotionEffects=2

    # Show mob spawner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示刷怪籠設置。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showMobSpawnerSetting=1

    # Show mod name (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示模組名稱。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showModName=1

    # How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
    #調整RF能量槽的顯示方式。為0時不顯示,為1時使用進度條顯示,為2時使用文字顯示。調整范圍為0-2,默認為1
    I:showRF=1

    # Show redstone (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
    #顯示紅石信號等級。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為1
    I:showRedstone=1

    # Reveal monster eggs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 0]
    #是否透露怪物蛋。為0時不顯示,為1時始終顯示,為2時僅在潛行時顯示。調整范圍0-2,默認為0
    I:showSilverfish=0

    # The maximum amount of slots (empty or not) to show without sneaking [range: 0 ~ 1000, default: 0]
    #未潛行時,顯示方塊內容物(無論是否為空)物品的種類數。調整范圍為0-1000,默認為0
    I:showSmallChestContentsWithoutSneaking=0

    # How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
    #調整水槽的顯示方式。為0時不顯示,為1時使用進度條顯示,為2時使用文字顯示。調整范圍為0-2,默認為1
    I:showTank=1

    # Show tank setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
    #顯示水槽設置。為0時不顯示,為1時使用進度條顯示,為2時使用文字顯示。調整范圍為0-2,默認為2
    I:showTankSetting=2

    # If true there will be a readme note for first-time players [default: true]
    #設置為是時,首次游戲的玩家會獲得一份使用指南。默認為是
    B:spawnNote=true

    # If true there will be a bauble version of the probe if baubles is present [default: true]
    #設置為是時且安裝了飾品欄模組時,會有一個檢測器的飾品版本。默認為是
    B:supportBaubles=true

    # Format for displaying tank contents: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
    #顯示水槽內容物的格式,為0時為全顯示,為1時壓縮顯示,為2時分隔顯示。默認為1
    I:tankFormat=1

    # Alternate color for the tank bar [default: ff000043]
    #水槽容量條的間隔顏色。默認為ff000043
    S:tankbarAlternateFilledColor=ff000043

    # Color for the tank bar border [default: ff555555]
    #水槽容量條的邊框顏色。默認為ff555555
    S:tankbarBorderColor=ff555555

    # Color for the tank bar [default: ff0000dd]
    #水槽容量條的顏色。默認為ff0000dd
    S:tankbarFilledColor=ff0000dd

    # The amount of milliseconds to wait before updating probe information from the server (this is a client-side config) [range: 10 ~ 100000, default: 300]
    #從服務端再次更新檢測器信息的間隔時間(毫秒)。這是一項客戶端的設置。調整范圍為10-100000,默認為300
    I:timeout=300

    # The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) [range: -1 ~ 100000, default: 2000]
    #在客戶端顯示“從服務器獲取”(如果服務端響應過慢)提示前的等待時間。為-1時禁用此功能。調整范圍為-1-100000,默認為2000
    I:waitingForServerTimeout=200